Shadewick app icon — a warm lantern casting a blue umbral shadow of an old staircase

Shadewick

Light casts shadows into the world that used to be there.

A Myst-Like Shadow-Puzzle Adventure in a Town of Eternal Dusk

Shadewick is a Myst-like, point-and-click shadow-puzzle adventure where every light casts its shadow into a second, older world — and you solve puzzles by lighting rooms so their shadows rebuild the place that used to be there. You arrive with the last unhooded lantern. Drag it across each hand-built 2.5D street diorama and its projected shadow re-drapes over the ground and the buildings; wherever the shadow falls, the ink-wash umbral world shows through — the town as it once was — and it is walkable. It runs entirely on your phone: no account, no ads, no analytics.

What you do:

  • Drag a lantern to cast true projected 2.5D shadows that skew and stretch with distance
  • Reveal the walkable umbral town wherever a shadow falls — walk an old staircase inside a wall's shadow
  • Shape shadows to open doors, and carry umbral objects through corridors of darkness between scenes
  • Restore a great hooded lamp in each of five town quarters, then invert the hour in the finale
  • Take rubbings of the residue and get escalating lampwright-proverb hints — rule-based and on-device
  • Play fully offline and local-first — no account, no ads, your progress never leaves the phone

Coming soon to the App Store & Google Play.

Contemplative and a little eerie — never horror. Shadewick is a quiet, atmospheric mystery. It leans into wonder and unease, not scares or gore.
Shadewick scene — a dusk-lit 2.5D street diorama with a glowing lantern casting a projected shadow that reveals the ink-wash umbral world

How It Works

🏮 Shadows Are Doors

Shadow isn't absence — in Shadewick it's residue, the shape of whatever stood in a spot longest. Wherever a cast shadow falls, the umbral world of the old town shows through, and it's real: the old staircase exists inside a wall's shadow, usable while the shadow holds.

🔦 True Projected 2.5D Shadows

Occluders are depth-placed planes and your lantern has a real position and height, so each shadow skews and stretches with distance exactly like a shoebox theater. Move the lantern in x and z and the shadows visibly re-drape over the diorama — where an object stands is part of the answer.

🧩 Point-and-Click Shadow Puzzles

A true light-and-shadow mystery, not a twitch game. Compose a keyhole of shadow to open a vault, herd a figure who flees your light, or shuttle an umbral object across four scenes with mirrors — set it all up, then commit.

🗺️ Five Hooded Quarters

Restore one great hooded lamp per town quarter to permanently widen the umbral overlap. Light all five and the finale inverts the hour: light becomes residue, and shadow becomes now.

📖 Hints That Stay Cryptic

Take a rubbing of any suspicious surface and the lampwrights answer in proverbs — “residue remembers weight, not wishes” — escalating to a drawn diagram only after you've truly been stuck. Every hint is rule-based and on-device, never a chatbot.

🔒 Offline & Local-First

No account, no login, no cloud, no analytics, no ads. Every light placement, restored lamp, rubbing, and story flag lives in a local save on your phone. Your progress never leaves the device.

A Look Inside

Made for Players Who Love

🕯️ Myst & Atmosphere

  • A quiet, hand-built world you explore at your own pace
  • Point-and-click puzzles solved by thought, not reflexes
  • A dual-world register: warm lit ruin vs. cool ink-wash umbral town

💡 Clever Mechanics

  • Real projected-shadow geometry where placement is the puzzle
  • Two-world objects that exist only inside shadow
  • A finale that inverts light and shadow entirely

🔕 No-Nonsense Games

  • Fully offline — no account, no sign-up, no ads
  • A generous free quarter, then one honest one-time purchase
  • Progress stored only on your device

Unlock Shadewick

The entire Wick Quarter is free — the full lantern-and-shadow mechanic, rubbings, proverb hints, and its first great-lamp restoration, with no account and no card needed to start. A single one-time unlock opens the other four quarters, the inverted finale, and the deepest lampwright-diagram hint tier. Buy once, keep forever — never a subscription.

Prices may vary by region and are shown in the app at the time of purchase. Shadewick is sold as a single non-consumable one-time purchase (shadewick_all_access) — there is no subscription, no auto-renewal, and no free trial, because the free quarter is the trial. Purchases restore on a new device with Restore Purchases. See our Terms and EULA for full purchase details.

Privacy First — Your Progress Stays on the Phone

Shadewick is built local-first. Here's exactly how it works:

For complete details, see our Privacy Policy, Terms of Service, and EULA.

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